Just look at the first picture in the column, seems like that gentlemen was chatting with some pretty Zombi lady. I mean seriously there wasn't a moment without excessive use of technology during the quest game. Passers with heavy imagination or under the bearing of alcohol or drugs might have been confused to see a zombi with laptop, iPhone or other modern gadget, something wrong with zombies these days :) kidding, but it might be a good idea for boutique companies such as Apple, "Look even Zombies are easy to go with our amazing interface and touch-screen" - :)
Although having played for the first time, I didn't feel pinched, maybe this day it's not as essential to have a real practical experience or knowing much about city or place you're playing in as it used to be, maybe it's more about your equipment and geeky skills, as many tasks we've mostly done online, through Google search, Maps, Wikipedia and other resources. And I felt really offended when the battery on my HTC Desire went down in the last series of challenges. I wasn't prepared properly :(
No, of course I admit that technology wasn't the key to the victory, as being equipped quite well we took just 24 place from 35. There were many other parts of challenge requiring your intelligence, skills, know-how, agility and other crafts, but what I found is that technology played a key role in team agility. Technology also incredibly changed the pace and quality of game itself as all instructions, interactions were done online. So, technology seems to be great, well except the fact that it also make us in some way zombies :) Thank you for reading! Cheers!
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